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Roki games
Roki games











roki games

Without saying too much, the theme of family runs throughout the game, even among some of its monstrous inhabitants. The player must navigate these living dreams, confront Tove’s fears, and ultimately solve their riddles to reunite her family. Throughout the game, Tove will confront distorted memories from her past. This isn’t just the story of folklore, jotun and the mystery of the wilderness, it’s also the very human story of a family becoming whole again after life-shattering events. For our debut indie game we wanted to flex our storytelling muscles and deliver a heartfelt and unforgettable narrative that resonates with players around the world. We’re firm believers in the power of video games to tell amazing stories. This also resonates well with the game’s fairytale roots, which in their original forms were pretty grisly. The eighties kid’s films we grew up with (films like The Dark Crystal, Return to Oz, and The Neverending Story) weren’t afraid to scare their diminutive viewers half to death and we decided to follow their lead on not pulling any punches with Röki in the fright department. Now, this sounds lovely but Röki is also pretty creepy. Sometimes even monsters need a helping hand. Instead, it’s about finding out what’s wrong with them, befriending them, and seeing if you can solve the issues they have. The world of Röki has a wide cast of creatures inspired by Scandinavian folklore, but it’s not about shooting or hacking the monsters you meet into tiny bits. Essentially, a story isn’t a story without an ending and we wanted our tale to be one that players could enjoy right through to its final climactic pages. To that end, you can flash interactable objects in the scene and also dip into Tove’s journal for extra clues as to what to do next. It was essential for the game to pose a challenge but have optional in-game assistance at hand if players got stuck.

roki games

Much of this came down to accessible puzzle design that makes real-world sense and then lots of user testing to see how players responded to the gameplay. Not only does this make the game feel more immediate and responsive but it also allows the player to form a better bond with Tove, as they’re playing as her, rather than directing her from afar.Īs much as we love the classic adventure game, we wanted to make a frustration-free adventure that both seasoned and boxfresh adventurers alike could enjoy. You take direct control of Tove with the pad and can explore the world in 3D, rather than directing her with a cursor.

#Roki games update

We wanted to capture the storytelling and spirit of adventure from those games, but more importantly, update the play style for audiences today. Röki is our take on modernizing the classic adventure games we loved growing up – games like Monkey Island, Day of the Tentacle, and Grim Fandango.













Roki games